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Future Educators' Training for Project Activities Using Digital Technologies

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dc.contributor.author Kozlitin, D.
dc.contributor.author Kochmar, D. A.
dc.contributor.author Krystopchuk, T.
dc.contributor.author Kozak, L.
dc.date.accessioned 2023-09-07T08:32:10Z
dc.date.available 2023-09-07T08:32:10Z
dc.date.issued 2020
dc.identifier.citation Denis Kozlitin, Diana Kochmar, Tatiana Krystopchuk, Lyudmila Kozak. Future Educators' Training for Project Activities Using Digital Technologies. 2020. P. 31-41 en_US
dc.identifier.uri https://ceur-ws.org/Vol-2791/2020200031.pdf
dc.identifier.uri https://dspace.megu.edu.ua:8443/jspui/handle/123456789/4068
dc.description.abstract The practical importance of using digital technologies in preparing future educators for project activities is considered in the article. The importance of training future educators for project activities by means of digital technologies is substantiated. The authors have identified aspects of research the problem of ICT implementation into project activity, conducted by modern foreign scientists, in particular, designing a STEAM-oriented digital school environment; training of STEM educators; information technology in project training; introduction of 3d technologies, virtual and augmented reality into the elementary school educational process; 3d, virtual and augmented reality technologies in higher education. The components of the educational environment are defined: organizational component (organizational structures; corporate standards); content component (training resources; scientific resources; methodological resources; controlling resources; reference resources); technological component (IT infrastructure; centralized services). The information and educational environment is considered by the authors as a system consisting of educational resources based on modern educational technologies, in particular, information and educational technologies; cloud learning technologies; activityoriented technologies; case technologies. The peculiarities of a higher education institution’s educational environment organization using digital technologies are analysed. It was identified on-line, multimedia services and resources that students work with during their project activities, such as: Easel.ly, Рiktochart.com, Padlet, Symbaloo, Coggle.it, ThingLink, WordArt, LearningApps.org, PowToon, Prezi. The present state of future teachers’ preparation for project activities using digital technologies is revealed. The model of future educators’ training for the project activity with the use of digital technologies is offered. The authors analyse how to use digital technology effectively in teaching the course “Project Activities in Educational Institution” on the Moodle platform. The effectiveness of preparing future educators for project activities using digital technologies has been proved. en_US
dc.publisher Web of Science (WOS) en_US
dc.subject Project Activities en_US
dc.subject Digital Technologies en_US
dc.subject Information Education Environment en_US
dc.subject On-line en_US
dc.subject Multimedia Services and Resources en_US
dc.title Future Educators' Training for Project Activities Using Digital Technologies en_US
dc.type Article en_US


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